CONCLUSION OF A PARTY,
Reading edition
WON BY THE QUEEN AGAINST A ROOK AND A PAWN.
Situation of the White.
The king at his bishop’s 4th.
The queen at her 3d square.
Situation of the Black.
The king at his 2d square.
The rook at its king’s 4th.
The queen’s pawn at the queen’s 3d.(a)
1.
W. The queen gives check at the adverse king’s rook’s 2d.(b)
B. The king at his 3d square.
(a) This party is a drawn game, when the pawn has not been moved from its place; but, in the event of its having been advanced, the queen must win.
(b) His defence depends entirely upon not letting your king pass, and in meditation of the intended obstruction, playing his rook alternately from the queen’s bishop’s fourth to the king’s fourth, being always supported by his pawn.
2.
W. The queen gives check, at the adverse king’s knight’s square.(c)
B. The king at his 2d square.
3.
W. The queen at the adverse queen’s bishop’s square.
B. The rook at its queen’s bishop’s 4th.
4.
W. The queen gives check, at the adverse queen’s knight’s 2d.
B. The king at his 3d square.
5.
W. The queen at the adverse king’s knight’s 2d.
B. The rook at its king’s 4th.
6.
W. The queen at the adverse queen’s bishop’s 2d.(d)
B. The rook at its queen’s bishop’s 4th.
(c) This move is superfluous and unavailing; and I adopt it, only to shew, by what trivial means turns may be gained or lost.
(d) This move lays a certain foundation for a decision in your favour; you must, therefore, at the second move of the queen, take this position.
7.
W. The queen at the adverse queen’s square.
B. The rook at its king’s 4th.
8.
W. The queen gives check at the adverse king’s square.(e)
B. The king at his queen’s 4th.
9.
W. The queen at the adverse queen’s bishop’s square.(f)
B. The rook gives check.(g) ☜
10.
W. The king at the adverse king’s bishop’s 4th.
B. The rook gives check.
(e) This check forces his king to occupy the same file with his pawn; this will be a great facility to your own king, in passing.
(f) You place him under the dilemma of removing his rook from his king, or giving a free passage to yours.
(g) If he had played his king to your queen’s fourth, you must have played your queen to his queen’s bishop’s third. He might also have played his rook to his king’s rook’s fourth, to hinder the passage of your king; the movements which you should then adopt, are exhibited in the first back game.
11.
W. The king at the adverse king’s bishop’s 3d.
B. The rook at the adverse king’s 4th.(h)
12.
W. The queen gives check, at the adverse king’s bishop’s 4th.
B. The rook covers the check.
13.
W. The queen gives check at her 3d square.
B. The king at his queen’s bishop’s 4th.
14.
W. The queen at her 2d square.(i)
B. The king at his queen’s bishop’s 3d.
15.
W. The queen at her 4th square.
B. The king at his queen’s 2d.(k) ☜
(h) If here, too, he had played his king to your queen’s fourth, you must have played your queen to his queen’s bishop’s third.
(i) At the instant your king gets in the rear of his pawn, the advantage of the game will turn on your side: to attain this, you must force him to play his king.
(k) He could have played his king to his queen’s bishop’s second square. This course is pursued in the second back game.
16.
W. The queen at her bishop’s 4th.
B. The rook at its queen’s bishop’s 4th.(l)
17.
W. The queen gives check at the adverse king’s bishop’s 2d.
B. The king at his queen’s bishop’s 3d.
18.
W. The king at the adverse king’s 2d.
B. The rook gives check.
19.
W. The king at the adverse queen’s square.
B. The rook at its queen’s bishop’s 4th.
20.
W. The queen gives check, at the adverse queen’s 2d.
B. The king at his queen’s 4th.
21.
W. The king at the adverse king’s 2d.
B. The rook at its queen’s bishop’s 3d.
(l) If he had detached his rook from his king, the object of your play must have been to force his rook, by a divergent check.
22.
W. The queen gives check at the adverse king’s bishop’s 4th.
B. The king at the adverse queen’s bishop’s 4th.
23.
W. The king at the adverse queen’s 2d.
B. The rook at its queen’s bishop’s 4th.
24.
W. The queen gives check at her king’s 4th square, and must win.
The termination of this party, regularly conducted from this move, may be seen in p. 160.—As many amateurs may not be acquainted with the method of giving check-mate with a queen against a rook, the opportunity which the state of the board presents for exhibiting that operation is embraced. It may be pursued in immediate continuation, by suspending the back games.
FIRST BACK GAME,
On the Ninth Move of the Black.
9.
W. The queen at the adverse queen’s bishop’s square.
B. The rook at its king’s rook’s 4th.(a)
10.
W. The queen gives check at the adverse queen’s rook’s square.
B. The king at the adverse queen’s bishop’s 4th.
11.
W. The queen gives check at her rook’s 4th.
B. The king at the adverse queen’s bishop’s 3d.
12.
W. The queen gives check at her rook’s 3d.
B. The king where he pleases, his pawn being lost.(b)
(a) His rook being distant from its king, allows you to take it by a divergent check, or at least to take his pawn.
(b) This back game shews the facility with which a queen may force a rook, when detached from its king.
SECOND BACK GAME,
On the Fifteenth Move of the Black.
15.
W. The queen at her 4th square.
B. The king at his queen’s bishop’s 2d.
16.
W. The queen at her rook’s 4th.
B. The rook at its queen’s bishop’s 4th.
17.
W. The queen gives check at the adverse queen’s rook’s 2d.
B. The king at his queen’s bishop’s 3d.
18.
W. The king at the adverse king’s 2d square, and must win.(a)
(a) The ability of the king to manœuvre behind the pawn, commands the event of the game.