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Studies of chess

CHECK-MATE,

Reading edition

BY THE QUEEN AGAINST A ROOK,

Being a Continuation of the Party in Page 157.

24.

W. The queen gives check at her king’s 4th.

B. The king at the adverse queen’s knight’s 3d.

25.

W. The king takes the pawn.

B. The rook at the adverse queen’s bishop’s 2d.

26.

W. The king at the adverse queen’s 4th.(a)

B. The king at the adverse queen’s knight’s 2d.

27.

W. The king at his queen’s 4th.

B. The king at the adverse queen’s rook’s square.(b)

28.

W. The king at his queen’s 3d square.

B. The rook at the adverse queen’s knight’s 2d.

(a) It is unavailing to give check with your queen, before your king has approached the adverse king.

(b) He offers you his rook for nothing: but, if you take it, he will be stale-mate.

29.

W. The queen gives check at her rook’s 4th.

B. The king at the adverse queen’s knight’s square.

30.

W. The queen at her rook’s 3d.

B. The rook gives check at the adverse queen’s 2d.(c)

31.

W. The king at his queen’s bishop’s 3d.

B. The rook gives check at the adverse queen’s bishop’s 2d.

32.

W. The king at his queen’s 3d.(d)

B. The rook gives check at the adverse queen’s 2d.

(c) Your last move was by no means tactical. The queen should have remained on the fourth square from the corner. The move was made merely to shew the game which might then be played by your adversary. If you were to take his rook, he would be stale-mate. This cannot be too much attended to at the end of this party.

(d) Had you played your king to your queen’s knight’s third, he would have made a drawn game, by giving you check at your queen’s bishop’s third.

33.

W. The king at his 3d square.

B. The rook at the adverse queen’s knight’s 2d.

34.

W. The queen at her rook’s 4th.(e)

B. The rook at the adverse queen’s bishop’s 2d.

35.

W. The king at his queen’s 3d.

B. The rook at the adverse queen’s knight’s 2d.

36.

W. The king at his queen’s bishop’s 3d.(f)

B. The rook at the adverse king’s rook’s 2d.

37.

W. The queen gives check at the adverse queen’s knight’s 4th.

B. The king at the adverse queen’s rook’s square.

(e) Your king may now invest the adversary, by a near approach, without any danger of making him stale-mate.

(f) He is obliged to remove his rook from his king, which gives you an opportunity of taking his rook by a divergent check, or making him mate.

38.

W. The queen gives check at the adverse queen’s rook’s 3d.

B. The king at the knight’s square.(g)

39.

W. The queen gives check at the adverse queen’s knight’s 3d.

B. The king at the adverse queen’s rook’s 2d.

40.

W. The queen gives check at the adverse queen’s rook’s 2d.

B. The king at the knight’s square.

41.

W. The queen gives check at her king’s knight’s square,

and must win.(h)

(g) If he had covered the check, you would have given mate at your queen’s bishop’s square.

(h) This party can be won only by forcing the adversary to detach his rook, in order to ensure its fall, by a divergent check.

A DRAWN GAME,

WITH THE QUEEN AGAINST A ROOK AND A PAWN.

Situation of the White.

The king at the adverse queen’s 4th.

The queen at her knight’s 3d.

Situation of the Black.

The king at his queen’s square.

The queen’s pawn at its square.

The rook at its king’s 3d.

1.

W. The queen gives check at the adverse queen’s knight’s square.

B. The king at his 2d square.

2.

W. The queen at the adverse king’s knight’s square.

B. The rook at its queen’s bishop’s 3d.

3.

W. The king at the adverse king’s 4th.

B. The rook at its king’s 3d, giving check.

4.

W. The king at the adverse queen’s 4th square.(a)

(a) In this position it is a drawn game; because neither the queen, nor the king, can come upon the rear of the black pawn, as in the former party.

A DRAWN GAME,

WITH A ROOK AND A PAWN AGAINST A ROOK;

Or LOST GAME,

IF THE PLAYER HAVING ONLY A ROOK PLAY ILL.

Situation of the White.

The king at the adverse king’s bishop’s 4th.

The pawn at its king’s 4th.

The rook at the adverse king’s rook’s 2d.

Situation of the Black.

The king at his square.

The rook at its queen’s rook’s 3d.

1.

W. The pawn 1 square.

B. The rook at its queen’s knight’s 3d.(a) ☜

(a) By commanding the third rank with his rook, he hinders your king from advancing; if he were to desert that rank before you had pushed your pawn, he would lose the party, as will be seen by a back game.

2.

W. The rook at the adverse queen’s rook’s 2d.

B. The rook at its queen’s bishop’s 3d.(b)

3.

W. The pawn 1 square.

B. The rook at the adverse queen’s bishop’s square.(c)

4.

W. The king at the adverse king’s bishop’s 3d.

B. The rook gives check at the adverse king’s bishop’s square.(d)

(b) He ought not to move his rook from this line, until at the instant of your pushing the pawn.

(c) If he had given check, he would have lost the game.

(d) And he must give you perpetual check, unless you will be induced to detach your king from your pawn: and if, in adopting that course, you enfilade obliquely from his successive checks, toward his rook, he will transport his rook, at the moment of its being reached by your king, so as to ensure the fall of your pawn.—If your king retires upon your own rook, he will change rooks.

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