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Harper's Young People, January 3 1882

HOW TO PLAY.

Reading edition

BY HUGH CRAIG.

The first thing one ought to do after learning the multiplication table is to learn some good honest out-of-door game.

I put the multiplication table first, because in all games one has to count and add up the score. You can not be always asking your playfellows, "How many am I?"

In most cases they can not tell, for if they are sensible fellows, they have enough to do in minding their own business; that is, in keeping their own score. Of course they will keep an account of all that you win, but they do so for their own guidance, and to check any false claim. And it is only fair that you should be able to check them.

Some people say boys and girls play too much nowadays. I do not believe them. I think both boys and girls do nothing a great deal too much. Looking at your friends playing and talking about their play is nothing but laziness. Anybody can sit on the grass and sing out, "Butterfingers!—missed an easy catch like that." I like the boy who tries, even if he misses. You may depend upon it, if he tries often enough, he will not miss it every time.

A good game teaches you many things which you will not find in your lesson books. In the first place you must know the rules of the game. Then you will find that boys can not play unless they comply with the rules. When they become men, they will see that men can not be free unless they comply with the law. You must also know the rules of the game so well as to see at once when anybody is playing unfairly.

The plain English for unfairness is dishonesty. Boys who can not or will not play fair are left out of every game. Men who can not play the game of life go to the poor-house, and men who will not play fair end in State-prisons. Let us say, then, that you know the rules of what you are playing, and play fairly, what else do you learn?

You learn, first of all, how to take a good beating without losing your temper. You may be disappointed, but as everything has been fair, there is nobody you can be vexed with. You must acknowledge your defeat with a good grace, especially as the victors are your friends and playmates.

Another lesson you will learn in time is how to gain a victory without being puffed up, or boasting, or bragging about it. You will see that as there was in the case of defeat no reason for being annoyed at your conquerors, so, in the case of triumph, there is no reason for crowing over your antagonists. You will learn to play your best and fairest at all times without regard to winning or losing. You will admire a good player none the less because he is occasionally beaten, and see how a boy can lose a game without losing his honor. You will see, in fact, that the first thing in this world is to do your best, and to put up with the result, whatever it may be.

Nothing is better training for you than to play a good up-hill game where you are overmatched, and feel sure you can not win. An up-hill game brings out your best points, just as a struggle with adversity brings out a man's best qualities. At the same time that you are compelled to rely on yourself, for nobody but you, let us say, has the bat, still you must remember that there are others on your side, and you must play so that they can do their part also. You must remember that you are one of a society, and that if you are selfish, careless, ignorant, or unfair, all the society will suffer. Above all things, play heartily; then you will study heartily, and when you are men you will work heartily.

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